Six to Start

Our Team

Adrian Hon

CEO and Founder

Since 2007, Adrian has overseen the creation of all of Six to Start’s main projects, including Zombies, Run!, We Tell Stories, and Smokescreen, and its research and development projects with clients including Disney Imagineering, the British Museum, and Microsoft. Adrian is also responsible for new concept and product development at Six to Start across a range of media including smartphones and the web.

Adrian is one of the world’s leading online and alternate reality game designers, having been influential in the genre since its birth. Previously, Adrian was Director of Play at Mind Candy, where he designed and produced the Perplex City ARG. Some of the venues at which Adrian has spoken include TED, Google, GDC, Nordic Game and the Montreal Games Summit.

Adrian previously studied neuroscience at the University of Cambridge, the University of Oxford, and the University of California at San Diego. Adrian is the author of A History of the Future in 100 Objects and has written about technology for The Telegraph.

Matt Wieteska

Senior Game Designer and Audio Director

Matt joined Six to Start in 2009, starting as an intern on their award-winning project Smokescreen. Currently, he works primarily on Zombies, Run!, for which he directs and manages the game's audio content, along with writing the popular "Radio Abel" segments of the game. Previously, he was the lead designer for The Code, produced by Six to Start for the BBC in 2011, and for the Enigma Challenge, produced by for Wired UK in 2010.

Prior to joining Six to Start, Matt studied English Literature and Classics at the University of Edinburgh, with a focus on the development of theatre and on gender theory. During his time at Edinburgh, Matt was an active member of the Edinburgh University Theatre Company, managing its Bedlam Theatre for the Fringe Festival in 2007 and directing eleven successful plays, alongside having four of his original scripts produced as part of the company's regular output.

An avid player of both Poker and Android: Netrunner, Matt wishes he was better at both, but will never refuse a game of either. Writing his dissertation on Philip K. Dick has ensured he never quite believes what is happening to him, which is probably a good thing.

Kascha Sweeney

Lead Artist

Kas Sweeney is a Sydney-based graphic designer and illustrator with over a decade in the industry. Since coming onboard as Six to Start’s Lead Artist in 2015, she has been responsible for producing artwork for the past few seasons of Zombies, Run!, as well as the ZR Virtual Races, board game, and comic book.

When she’s not working, she’s rewatching old Gnomon workshop tutorials, and when she’s not doing that, she’s trying to find the perfect cold brew recipe. She’s also just a really big fan of Six to Start’s games, and can attest to that with the sheer volume of Zombies, Run! fan art she’s produced over the past five years.

Steven Veltema

Senior Mobile Developer

Working from Japan, Steven develops our Android and iOS apps and helps keep them in top form. Prior to joining Six to Start, he created an eclectic mix of iOS and Android apps, backend systems, and enterprise software over many years. When he’s not digging through code he can be found either at the dojo working up a zombie killing sweat, or in the Fablab he founded teaching and making electronic oddities.

Ciaran Roberts

QA and Support

Ciaran started at Six to Start in 2017 doing Support, and has just kept picking tasks up. She now helps out with QA and Production tasks, and spends time asking everyone weird theoretical questions about their zombie apocalypse teams so she can expose them on our blog.

Before Six to Start, she studied a Creative Writing MA at Bath Spa University, and has worked as a TEFl teacher, and search result analyst which is much less interesting than it sounds.

When not at work, she enjoys playing video games and writing science fiction and fantasy stories.